LONDON, June 15, 2022 (GLOBE NEWSWIRE) -- E-gaming providers are revamping their cloud gaming subscriptions, expanding their gaming portfolio, and making their games available across more platforms. All that is required for cloud gaming is a subscription, a smartphone, TV, or laptop, and an internet connection. Telcos are well-positioned to … [Read more...] about Cloud Gaming Emerging for Telcos in Highly-Competitive Europe E-Gaming
Wanna’ Feel Bugs on Your Lips? Yikes!
New VR Device Will Let Gamers Feel Water Fountains, Mud Splatter, and Crawling Bugs on Their Lips While VR gaming has come a long way since its bulky and cumbersome beginnings, it often lacks a fundamental element that can create a truly immersive experience: the sense of touch. Fortunately, engineers at Carnegie Mellon University have created a … [Read more...] about Wanna’ Feel Bugs on Your Lips? Yikes!
NBA Playoffs Attract Betting Attention
Phoenix Still Favoured to Win it All; Boston Jumps Up to Second Favourite in Betting Odds Most first-round playoff series ended in mismatches. Out of 8 matchups in all, one series went 4-0, three went 4-1, and four finished 4 games to 2. We didn't even get to see a Game 7 in any series. That's likely to change with Round 2 about to begin. This next … [Read more...] about NBA Playoffs Attract Betting Attention
Pennsylvania Students Compete on eSports Team
Danville Area School District got its eSports team up and running for its first competitive season, with practices starting last week. The intramural club team, which was announced back in November, is scheduled to have their first scrimmage against Southern Columbia at the end of the month, kicking off their six-week long season before a championship … [Read more...] about Pennsylvania Students Compete on eSports Team
Banning online games not a solution — should be regulated
They are skill-based and protected under Article 19(a), says Sameer Barde Many States have taken to banning online games but this is not the solution to prevent the users from getting addicted these games and losing money, said Sameer Barde, CEO, E-Gaming Federation, a nonprofit organisation that works towards self-regulating the sector. Online … [Read more...] about Banning online games not a solution — should be regulated